I've been reading this topic with a lot of attention and I would like to add something to the "give more advanced players more challenge/rewards".
First of all, I'm a semi-experienced player (lvl 36) and I've spent money and time into this game cause I love the f2p model of the game and I think the realism of the game make the imersion possible and enjoyable.
That being said, I agree with the opinion that there is a need to have more incentives to this game.
Before you unlock all the lakes and most of the rig, you can feel your progression. I remember when I first went to kuori, I instantly felt the need to "master" this lake and so I farmed to buy spinning gear. It was a reasonnable long process and right after I upgraded my gear (effort), I saw a nice increase of my performance on kuori (reward).
Same for bear lake with carp gear (be it feeder or float tishing) and so on.
The frustration for me came around level 35 when all lakes are unlocked and I've bought most of the gear I need. At this point, i'm feeling quite stuck in the game because I don't feel the effort I put in the farm/the search for spots etc is correlated with the rewards I get... Other players have already explained this quite well before me.
I also think that the competitive side of the game is quite poor. Having a leader board is too RNG for me and feels boring after some time. I mean getting all trophies is almost impossible, being on a global all time leader board is very hard as well (which is ok), the weekly system can reward you some gold (which is nice) but I still think it's not worth the effort.
I would really like to see some sort of periodic competition with new challenges. For instance a weekly competition with the X best players of each region competing in a new lake in a limited but consequent amount of time (let's say one or two irl days I don't know). You could like this reward people who performed well during a week and give them a chance to win even more stuffs as a result of those competition.
For instance: pick the 10 weekly/monthly best russian performers , 10 best chinese, french, etc... Give them something to reward their effort.
Then invite them to a monthly tournament in a new lake where they can battle to catch the best fishes and reward them accordingly.
That will incentive high level players and give other players some more end-game goals. And I think It could boost streaming as well because people would like to see players battling in a new environment.
Of course, I think priority should be given to technical problems as well. I mean yesterday i was in the mood to play this game after a little break. I was trolling then at my 5th fish, wheel of death. So I didn't bother restarting and getting back to boat because it's a frustration to restart your game, go back to the boat, and do the path again to reach my spot. I tried of course to follow the guide to report the problem but the process of reporting is too long (I did it but I think a lot of people don't). So for me problem should be reported automatically if possible in the client (e.g: your experiencing a wheel of death, would you allow us to collect data and send them to rf4 support ? yes/no ).
To conclude, the game has some great mechanics that got me hooked to the game I think the challenge for rf4game should be to be more robust technically speaking (no more wheel of death bugs) and to give high level players some doable challenges. Thank you for allowing us to express our opinion, see you in game !