The spinning wheel of death bug, or disconnects started appearing , for some players, directly after the patch with the Unity3D update. Were the problem nodes a problem prior to that? Because we weren't getting the disconnects prior to that patch. Anybody like to bet that a rollback to the pre Unity3D update would cure the current disconnect problems? That would of course mean admitting that it was the software update that caused it all in the first place. Over 15 disconnects today, wasted HH and boat tickets,
Enough is enough, roll back or fix it.