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SerbianFisher last won the day on June 18

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  1. I like it! Nice one mate!
  2. Well hello there. My idea is quite simple. I'll break it down into sections so its easier to understand. Please note that time, cost and gains are experimental and should not be considered as fixed as I've said it. I've just put it out as I've seen it in other games What are boosters? Boosters are a short term items that provide some sort of boost in the game, such as increased silver or experience gain. Time limits of boosters Boosters are broke down into multiple time categories. 1 hour 2 hours 6 hour 12 hour 24 hour Booster types Now the meaning of "XP" could be either universal or it could be broken into more pieces. I'd prefer universal. By universal I mean that ALL XP gains (fishing, harvesting, making baits...) would be increased by X percent XP gain 50% 100% 200% Silver gain 50% 100% 200% Universal (XP + silver gain) 50% 100% 200% How do we get boosters? Boosters can be purchased with in game silver and maybe even silver. Considering if they could be purchased with silver, their price should be quite big. NOTE: Purchasing with silver would be only possible for XP boosters maybe, reason behind this is that it would allow players that are unable or not willing to spend real money some chance to have the same benefits if they are willing to put in the silver. Having this system (to purchase silver XP booster for silver in game) for silver gain would be kinda abusive therefore I am personally against it. XP is something Im okay with What are the benefits of boosters? As previously stated people would have to purchase them meaning that RF would gain more money from this. They are not breaking the game itself as they are like short-time enhanced premium time. They allow players like myself (that cannot play this game too much) to still advance at a good rate How should it work? You could use the shop to purchase 200% XP booster for 2 hours. The price of the booster would be for example 2gold. Once you purchase it, the booster would be in your inventory and it will stay there until you use it (read bellow "note" why they shouldnt be auto-activated on purchase) NOTE: They shouldnt be auto-activated upon purchase, reason behind this is that we can simply for example buy them at bulk, discounts, rewards etc. etc. Im basing this on my personal experience as I was buying World of Tanks boosters when my paycheck landed Once you activate the booster, for the next 2 hours you would have 200% gain in experience. Pricing Well obviously the pricing would depend on their duration + benefits. 2h 50% XP booster and 2h 200% XP booster would be significantly different as pricing goes. For example: 2hour 50% XP booster would cost 1gold 2hour 200% XP booster would cost 2 gold 2hour 200% universal (XP+Silver) booster would land at 3.5 gold Proof of concept World Of Tanks have been using this system for a quite some time, it turned out amazing. (link: https://na.wargaming.net/support/en/products/wotb/article/19025/ ) Why? Well look at this, many people cannot dedicate too much time to play games, therefore when weekend comes or they get some time off from IRL stuff, they are able to get a booster, jump into the game and get back on track as it comes to XP and Silver. Im basing this on my personal experience. Id rather pay up for a 6 hour booster on the weekend than buy premium. Why? Well basically I cant put in hours during weekdays to play, I can only put in the time during the weekends. Premium + boosters? Premium & boosters would NOT stack. Meaning that if you have premium that brings 50% XP gain and you buy 200% XP booster for 6 hours. For next 6 hours you would have 200% only active. Also you could have only 1 type activate at the time. You could activate silver + xp but you couldnt activate 2x 200% XP booster.
  3. Agreed! Like you have in World Of Warcraft, you can crafting things X at the time, not 1 by 1.
  4. I'd agree on this one. I dont mind paying for it tho, its just too darn expensive to reset all my skills. Maybe you could add a feature to reset your talents for in game money (aka silver)? That would be a nice way to spend our silver if needed. Some new options & tweaks would be great for the skill system
  5. In the past few hours I've had issues purchasing premium. I've kept getting an error on Russian. Roughly translated it was something like "Cannot reach api.steam.com" or something as such (I've forgot to take a screenshot, sorry about that). At the end I was able to purchase 7 days premium after many attempts. Please take a look at this, it still happens from time to time.
  6. Well hello. Ive been trying to catch some large common carps on the winding rivulet, what I've found so far is that that small lake gives me quite a good yield of fish but carp's I've caught there were max up to 3kg. I've tried many setups and still nothing larger than common carp thats 3kg. Ive mostly used potato to catch it Where do you fish Common carp on the WR, what setup do you use & also what bait do you find most interesting? PS: I know there are quite a lot of guides and such but I'd prefer to hear it from you guys too. Thanks
  7. SerbianFisher


    Hello, is there any way to obtain in game data using some sort of resti api? I'd like to experiment with some things and I'd need to obtain in game data, that's why I am asking
  8. Alright so, I am getting myself a better spinning configuration setup. Now I can spend around 700. Is it better than I buy the pre-set configuration with (like Spinning universal Pro for 699) or should I make my own? What are the differences with pre-sets and buying item by item?
  9. I'd love to see any possibility to sell/trade our gear.
  10. Well my idea is quite simple, rod creator ("setuper") online that would be located somewhere on the website This would allow us to share our setups and for people to experiment with stuff without having to purchase it. Example how it was done in World of Warcraft https://www.wowhead.com/dressing-room#Rz0z0zJ89cmkczo9m87MvXY87cvXQ87VvYh808vXU808vXZ808vYa808vYk87V We would just copy the exact same look and everything like its in the game. Note: I could make this on my own (as I've been a Web developer for quite some time), I'd just need some API or some file with the entire collection of whats in the game.
  11. That little pond is a killer on this map. I've caught like 50 carps last night in like an hour or something. Great grinding spot in the beginning.
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