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Everything posted by Elwoodiath2

  1. Official Social Media Platforms Patchnotes 21/06/22: The amount of RAM required to load Kuori Lake has been reduced. Corrected: It was impossible to make the Smoked Salmon recipe using Ladoga Salmon. Corrected: After unlocking the "Use Cobra" skill of the "Float Fishing" skill tree, it was impossible to use the cobra without unlocking the "Using Classic Hair Rig" skill of the "Bottom Fishing" skill tree.
  2. Official Social Media Platforms Server Restart On June 21 at 08:00 CEST / 02:00 EST time, the server will be restarted and the client will be updated. Estimated working time is about four hours. Best Regards, Your RF4 Team
  3. This is the way the game has been designed from the beginning for game balance reasons.
  4. @Zed895Please watch your tone, as for nonsense, catfish have an abrasive plate on their jaws that can indeed grind through line, and skin. In the US you'll want gloves to handle large catfish to avoid scraping your hands up.
  5. Many fish can bite through leaders, but pike are the best at that particular skill. I would say catfish are the second best at this particular skill. I have lost several of them in the past due to them biting through a lighter leader.
  6. Thank you for the report.
  7. Official Social Media Platforms Collectible Cards Dear anglers, New collectible cards will be added to the game. When catching a trophy, players will have a chance to get one of many collectible cards that make up various thematic collections. The collections will be available for viewing by other players. Best regards, Your RF4 Team Samples!
  8. Official Social Media Platforms Message to the Players Dear anglers, Recently we talked about some of your more complicated questions to the game designer in depth. During this conversation we sadly found out that some details were lost in translation and some incorrect information was delivered. When translating complex game mechanics to many different languages, these errors are sometimes difficult to avoid. Specifically we have to correct 3 pieces of information: - Different feed mixes do not overwrite each other but instead create a combined feeding spot. - The feeding area created this way affects all three rods if used at the same spot. - The categories for particle sizes were wrong. We apologize for the inconvenience, Your RF4 Team Q and A! 1.Will there be "official in game tournaments" (not forum tournaments) in the game? There are no immediate plans for this yet. 2. Will there be more visible fish activity comparable to the jumping fish to provide more “life” to the water bodies as well as indicate where certain fish are? Displaying signs of fish activity on the water bodies is planned. The presence of such activity will certainly add "life" to those reservoirs. Jumping fish and schools of fish on Kuori are steps toward more developed life in the body of water. 3. Are there any plans (similar to what have been done with Mosquito, Rivulet and Kuori lake) to update other water bodies? Yes, we plan to update the other bodies of water in the game taking into account the accumulated experience. This work will be done systematically and in parallel with the development of new reservoirs. 4. Will there be further customization in the game? Example: - Change colors of reels, rod blanks, etc. Example: - When we quick-change baits, we need different categories (wobblers, poppers, etc.) Example: - Opportunity to buy a grill, to reduce traveling to camps. We would like to provide as many opportunities for customization of game items as possible. The first step in this direction was made with the update of the workshop, where there is an opportunity to change the oil and internal components of reels. The request for the possibility of changing the colors of reels and rods is coming up frequently, we are in the process of finding the technical possibility for such customization. 5. Will the ability to make notes on the map be introduced? The ability to put notes on the map is planned. 6. This question is about overfishing a spot and finding fish. Right now, almost any fish will bite for about an hour at a particular spot, after which the frequency goes down to virtually zero. Are there recommendations on how to give a spot a “rest” and are there plans to change this behavior? Taking into account also the mechanics of overfeeding and different fish behavior, experimenting feels less effective and rewarding than just copying spots from known sources like VK. Are there plans to change or modernize this in the future? Many players are using ready-made templates / instructions of other players instead of developing their own strategies to search for fish. Granted, such established patterns work, but it can be very beneficial to try to "break the pattern". The game provides opportunities for this. We are not going to stay with the existing model of fishing and will continue to develop it. 7. Are there plans to introduce daily and weekly quests (with rewards) to the game? In the near future the introduction of quests / tasks is not planned, but we are working on this. 8. After introducing the archipelago and increasing the trophy weight of Baltic sturgeon up to 200 kg, does it make sense to try to catch it on Ladoga Lake? Yes, but there are larger Baltic sturgeon in the Ladoga Archipelago. 9. An official answer states that the feed area is a diameter of 5 meters (2.5m radius), and all feeding methods (balls, feeders and PVA) will affect the same range. Reading the User's Manual, I paid attention to the description of the feed rockets: - SPOMB - a fully closed rocket feeder. Can fly at a long distance; opens when hitting the water; provides for compact small-spot groundbait delivery. Efficient when using large-fractioned groundbaits - SPOD - an open-type rocket feeder. Leaves a groundbait trail. Efficient to create large feeding spots of small-fractioned groundbaits. This begs the question - what size is this “compact small-spot" and "groundbait trail"? At the moment, the size of obtained feed spots from different rockets in the game is the same, regardless of the description. Perhaps we will complicate the feeding model in the future, and the size of the spot will become variable. Also please specify what size defines large and small? On some forums it says that the large sizes only include boilies and pellets more than 16 mm, and only 3 pieces of additives of the same size. Will using fine additives with a SPOMB rocked be effective at all? As for the effect of the feed, as rightly pointed out, the size of the additives is important, depending on the type of rocket. The effectiveness of SPOMB rocket feeding is reduced when using small additives, similarly when using SPOD rockets in combination with large additives. In this case, the description is correct. In the context of rockets, additives up to 4 mm are small, from 12 mm upwards are considered coarse. 10. Describe the basic mechanics of the interaction of different types of feed presentations - spod, pva, balls, stringers, slingshot/cobra. Which of these work simultaneously, and which replace each other. Is there even a "replacement" when two rockets with completely different compositions hit the same spot, or do they all add up? On the EU forums there are a lot of discussions and guides on this topic, including from the administrators of the forum, such as the recommendation to use the spod-rod + boilie-stringer + slingshot together. First, combining different feeding methods, as mentioned above, will affect the efficiency of feeding. Secondly, feeding charges delivered by different ways work either from the surface or directly on the bottom. This may be important if there is a current. In any case, the feed spot is formed when the charge is triggered. When hitting the same spot, the next feed affects the already existing spot. There is no "replacement" of one type of feed mix by another one, feed mix components start to work in combination. 11.There is a Spomb-rocket and there is a Spod-rocket. Spomb-rockets open on impact, so it can be retrieved immediately after throwing. Is it necessary to immediately retrieve the Spod-rocket or is it advised to leave it on the bottom after casting to wash out the bait? Rockets are emptied on the surface the moment they hit the water. After hitting the water, the rocket can be retrieved immediately. 12. Is it possible to overfeed a spot? If so, which amount of feed mix will cause this? The amount of feed mix influences different types of fish differently. We do not want to give more details on this. 13. A few questions about the crusher: - Is there any difference in the effect of crushing different sizes of boilies? - Is there a difference when adding pop up or sinking boilies as crushed components? - Is there a difference between sinking and popup boilies of the same flavour, or does the game consider them the same once crushed? The crusher produces additives of the same size regardless of the original size of the boilie. The only determining factor is the flavor. 14. If you use three identical carp rods and cast them at the same spot but with different bait and PVA feed mix, will all rods work separately or will the PVA mix in this spot? Or is it recommended to use the same flavors of baits and PVA on all rods? Also, how do you match the weight of PVA to the fish, since there are 10, 20 and 50 grams? If you cast all rods to the same spot with different feed mix, they will form a combined feed spot, which will include all the feed you throw. Such a spot will affect each of the rods. 15. Everyone knows the expression "give the spot a rest". Question: What determines if a spot is overfished, the time the fisherman spent on it or the number of fish caught? To be clearer - if I spent 3 game days on a spot but I caught 2 fish, is it overfished? Another question: Does the spot recover only when the player is online? The player's time on the spot is not relevant, only the number of fish caught. The spot resets independent of the player being online. 16. Are there plans to add licenses for some species of fish? (Beluga, starred sturgeon, etc.). Licenses for fish are not planned right now.
  9. Topic locked - the OP has been answered many times. Up to the OP to accept the answer and apply it.
  10. Please email support@rf4game.com.
  11. Hello, The problem here is they are using very heavy braid. No stretch will cause the force to be immediately transferred to the reel with no chance to adjust the brake. For a light reel I suggest a mono line between 5 and 6 kilos and to start with the brake around 16 or 17 and gradually increase as needed.
  12. Official Social Media Platforms Technical Work On June 1st at 08:00 AM CEST / 02:00 AM EST the server will be restarted. Working time is about 2 hours. Best Regards, Your RF4 Team
  13. All comp winners have been awarded prizes!
  14. Official Social Media Platforms Welcome to Summer Stream 2022: Greetings anglers, We will be having a live stream event at https://www.twitch.tv/rf4admin. In this event you will be able to compete against the moderation team! There will be prizes and giveaways. Please see the details below. Regards, RF4 Team Scheduling and Details: Event Start: Saturday 21/5 5:00 PM CEST / 11:00 AM EST Event Format: In this event we will hold a two hour max weight competition. Should the players keep the mods out of the top 5 spots, there will be 5 prizes issued. If the players do not only three will be given. 1st place: 30 gold, 5000 silver, 10 days premium 2nd place: 15 gold, 2500 silver, 5 days premium 3rd place: 7 gold, 1250 silver, 3 days premium 4th place: 1000 silver, 2 days premium 5th place: 500 silver, 1 day premium Additionally, at the start of the stream we will announce 4 species. Should a trophy of these species be caught a wheel will be spun to select a giveaway prize. This can only occur once per species, must happen within the competition. Potential prizes below: Tagara 10000 Legacy TI 13-4.50 15 gold 1000 silver 500 silver 250 silver 3 days premium 2 days premium 1 day premium 30 mole crickets 30 rhino beetle larvae
  15. Official Social Media Platforms Patchnotes 18/05/22: On the reservoirs of Old Burg, Bear Lake and Amber Lake there are automatic machines for mixing bait mixtures. To make bait in such a machine, you do not need a special skill, and any bait components are always in stock. On the reservoirs of Lake Kuori, Akhtuba River and Tunguska River, there are shops called "Homemade Lures", in which you can buy handmade lures. Implemented the ability to make a lure without using hooks. The UI for moving to another body of water has been redesigned. Implemented the ability to purchase perpetual unlimited access to a reservoir. The purchase of such access removes the level limit and cancels the fee for moving to the reservoir. Restored the ability to communicate in all public chat channels. A new home region has been added to the game - Italy. Implemented localization of the game into Italian. Dear players, With this recent update we are reacting directly to a common feedback, that a lot of RF4's content is very hard to reach for players that have limited time to play. As often, when trying to make balancing decisions in a game with a very diverse audience, some of these changes are compromises. The option to buy access to higher level water bodies will offer players with little time more things to explore, but also bears the risk of being under leveled. Please use this function with caution. Targeting heavy fish with low level equipment can lead to frustrating experiences or even breakage of rods and reels. At the same time we do not want future water bodies to be locked behind a level wall that some players will never be able to overcome. A natural progression through the game will always be the best option, as you gather experience that will help you on more demanding water bodies. If you are short on time and decide to visit a water body early, make sure to use our official platforms or the many helpful communities out there to gather some tips and tricks. Tight Lines! Your RF4 Team
  16. Official Social Media Platforms Server Restart On May 18 at 8:00 AM CEST / 2:00 AM EST, the server will be restarted and the game client will be updated. Estimated work time is about 4 hours. Best Regards, Your RF4 Team
  17. Try a different spot on the list. Fish do move.
  18. Hello, Email support@rf4game.com after following these instructions:
  19. Here are the three major causes: Chat menu is open. Other application has taken focus. Sticky keys has inadvertently been activated. For #1 use q to close. For 2 and 3 you will need to use Alt+Tab to find the offending application. Running RF4 as administrator can reduce the occurrence of #2.
  20. Elwoodiath2

    New Store!

    Official Social Media Platforms New Store! Need a handmade lure or a special groundbait, but don't have the necessary skill? No problem! Very soon, a shop for handmade lures and a machine for mixing groundbait mixtures will appear in the game. Best regards, Your RF4 Team Teasers!
  21. @KungFu BananaPlease email support@rf4game.com. The posts from Sunday were related to a server issue that has been resolved.
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