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- Increased the brightness of the light source on electronic bite alarms.

- For diagnostic purposes, the “Ping” indicator has been implemented. It displays the message 'passing time'  between the client and the game server. The display of this indicator can be enabled in the game settings.

- Improved game time synchronization between the server and game clients.

- The game is localized in Japanese and Chinese traditional languages.

- In stores  each product has an indicator of the presence of the same product being present in a backpack.

- For ease of navigation in the fishing stores we implemented a drop-down menus.

- Increased the sensitivity of the indicator that shows exceeding the maximum test (weight of terminal tackle) recomended for equipment.

- Increased the mass of bleak up to 50 grams that are sold in shops. Self made live baits can be made from bleak weighing from 50 grams to 70 grams.

- Movement with the rod for setting the hook is now performed  by holding the CTRL + RMB key combination.

- The transition to a new version of Unity3D.

- Implementation of a Polish client, including the forum and the Polish RF4 team.

- Adjusted the character's animated movements when doing  “Twitching” and “Jerking” methods, as well as when hauling back on fish and in moments of jerking loads.

- For Rods with the maximum Hardness/Stiffness the sensitivity of the bite indicator was increased

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