As we develop our game, we have a set goal in mind of creating a unique fishing simulator that is capable of showing all the grandeur of Russian fishing. But not only that, we also want to show the true heart of Russian fishermen whose lives have always been closely bound to nature, its beauty and the diversity that thrives in our vast country. It is an open world with beautiful scenery that grants you the freedom from the mundane bustle and allows you to plunge into the atmosphere of genuine Russian fishing.
Russian Fishing 4 is a fishing simulator with RPG elements. There is no story line and the whole process is based on the concept of an open, free to roam and free to play game.
You start out as an aspiring angler who has never cast out a line up until now. As you progress through the game, you will earn experience and improve your skills, accessing new opportunities and abilities. You may choose your character’s specialization, developing particular abilities with special points, which are available in limited quantity. Distribution of the points will determine your character’s unique fishing personality.
The world in the game consists of several locations. Having achieved a particular level, you will be able to move freely between the locations, and use a variety of waterborne vehicles. Each location has a water body with a unique ecosystem, including its own fish species, plants, weather and infrastructure.
To gain success, you need to explore water bodies and their inhabitants. Each fish has its own preferences, behavior, daily activity and habitats. Moreover, the same fish species may behave differently in different water bodies. It all makes fishing truly exciting, urging the player to improve his or her knowledge to achieve the best result.
By selling fish you will earn in-game money, which you may then spend on fishing tackle, equipment, food, tools and many other items.
The game also provides social functions, enabling anglers to communicate, exchange items and take part in various ratings. Several tables of records and a player rating are available to the players. More ratings and other social functions will be added as the project moves forward.
To start fishing you need only one single assembled rod. The player’s starter kit provides all the essential items: a simple telescopic rod, fishing line, a hook, a float and worms. All you need to do is to select the rod and add the rig components to it. In the case where you break the rod or lose the rig, and you can’t continue fishing, you will need to use ‘old equipment’.
The old equipment can be found at the house on the Cottage Pond by walking up to the house and pressing [E]. It includes a minimum list of items, which ensures the player can continue to fish at all times. By using the old equipment, the player starts to accumulate funds that will allow him to acquire different gear and eliminate the use of the old equipment.
It is recommended that you complete the tutorial when launching the game for the first time. It won’t take much time and will help you to become familiar with basic game functions.
At the initial stage, you need to explore the location and try to find a place where you can catch crucian carp or common roach. These fish species are easy to catch and undemanding towards your setup. Moreover, these fish live in big shoals, which guarantee continuous and active biting.
If you decide to fish common roach or crucian carp, promising places for you to check out will be overgrown water areas, where fish usually feed. Strive to cast the bait as close to the weeds as possible and deliver it near the very bottom. These fish usually feed close to the bottom and it is important to supply the bait at the correct depth. A worm or a ball of bread may be used as bait. You can make the bread balls yourself from a loaf of bread that you can purchase from the supermarket.
At the beginning, one should avoid encounters with large fish like grass carp or tench and, even more so, intentional attempts to catch them. Catching a large fish on your starter gear will most likely result in breaking your equipment. If you break your tackle accidently and you have no money to buy a new one, you will need to use the old equipment. You may also fall back on the old equipment if you have no bait left.
By selling fish at the fish market you earn your first funds. With these you can purchase new tackle and equipment. Strive to catch trophy fish; which when valued at the fish market, will be marked with a yellow flag. Profit is gained mainly by selling record specimens, whereas common small fish are sold for pennies. Don’t forget to sell the fish in time as, when stored too long, they may rot. Rotten fish is sold for a reduced price.
Having grasped these basic game features, you will learn to catch fish and earn money. Below is a more detailed user guide, where you may find answers for more complicated questions. If, to our great regret, you don’t find the answer to your question here, please use our forum or contact the technical support.
The main game window includes the main status indicators.
Figure 1: Character status displayed in four indicators.
This indicator displays the player’s energy reserves. The energy is needed for fighting fish, crafting, running and other physical activities. The energy level and its regeneration speed depend on the player’s food level and comfort. Food may also affect the energy regeneration.
Make sure to eat at regular intervals to remain satiated. The food level affects the energy regeneration speed. Some food products may have additional bonuses: besides giving a full stomach, they may raise other characteristics as well.
Displays the player’s state of health. With a deterioration of health, the maximum reserve and recovery of the energy rate are reduced.
Comfort is made up by the current weather conditions and the player’s equipment. It also depends on particular areas on the locations. The player may feel uncomfortable in the marshes or in the dark forest, but the comfort will be higher while standing next to a campfire. Comfort affects the energy regeneration speed.
Figure 2: Experience and current level indicator.
This indicator displays the angler’s current level and the progress bar. It also shows the amount of experience points required for the next level.
Figure 3: Compass.
The compass displays the player’s position on the map, his or her coordinates and wind direction. The wind direction is indicated with a round spot that points to the side from which the wind blows.
Figure 4: Keepnet indicator.
If the keepnet is full, the player can’t put another caught fish into it.
Figure 5: Weather.
The life cycle and activity of fish depends on time and weather. For each fish, there is a particular advantageous period of daily activity. During this period the chance of catching a trophy specimen increases significantly. As a rule, fish are most active at sunset and before dawn. However there may be exceptions to this that you will grasp as you gain experience. Nocturnal fish species feed mainly at night. They prefer to stay in the deep water or in holes during the daytime. Therefore, for efficient and productive fishing the player should learn to plan his day correctly.
The weather affects fish activity as well. When it’s hot, cloudiness and rain give a positive influence on the catch and when it’s cold, vice versa. When the sun warms the water and accelerates all biological processes it will increase fish activity. It is also recommended to keep up with the temperature deviation from the daily norm, as this may cause changes in fish activity.
Figure 6: Current rig indicator.
This indicator block displays the bait or lure that is attached to the rod that is in the player’s hands at the moment. It also displays the groundbait loaded into the feeder (if a bottom rod is used) and/or a PVA stick.
Figure 7. Stress indicator.
The stress indicator displays the stress level that your tackle currently bears. The indicator displays a relative stress; the critical level of which depends on the robustness of the weakest component of the rig. The following components take part in the calculation of the weakest unit: the rod, the reel, the fishing line, the leader and the hook. If the critical stress level is exceeded, there is a chance of breaking the weakest component or even several components at once if the load was exceeded significantly. Also, a higher stress increases tackle wear.
Figure 8: Backpack window.
The backpack is used for storing tackle, equipment and utensils. To view the backpack contents, open it with the [I] button or with the control panel [ESC]. To the left side you may apply filters to prevent you from scrolling through a large number of items. Click an item [LMB] to view detailed information. The detailed information window contains item description, state, technical characteristics, as well as components of which it may consist. To see the description, unfold it (initially it is folded) by clicking the information icon, that is situated in the top right corner of the item image (the small circle with a lower case ‘I’ in it). Below is the explanation of how to assemble a rod.
Figure 9: Detailed information window.
To assemble a rod, you need to open the detailed information window and sequentially install all the required components. The selection of components depends on the rod type and the rig.
The rig selection button is situated in the same window, above the list of the components. The player may access only those rigs that are suited to the rod type and available in accordance with his or her skill. In its simplest version, a rod with a float rig with fixed line (which is the basic rig) consists of four components: fishing line, a float, a hook and bait. More complicated rigs include an increased number of components. Some components are marked as optional; they may be installed at player’s discretion. If you want to use the rod after it has been completely assembled, you need to take it into hands by clicking the corresponding button.
Float tackle is the most well-known and popular among Russian anglers. In the game a telescopic float rod is part of the gear with which the player starts his or her fishing life. Below are detailed descriptions of all float rod types and the process of fishing with float tackle.
A simple telescopic rod has no line guides and no reel. It is equipped with fishing line, a float and bait. It is easy and handy. A telescopic rod is designed for fishing moderate-size fish in still water or in weak currents. Fishing large fish with a telescopic rod may be dangerous as this rod is not equipped with a reel. If the fish resists strongly, the player has only limited maneuver possibilities.
The process of fishing with a telescopic rod contains adjusting the depth, casting, setting the hook and reeling in.
This is a telescopic rod supplemented with line guides and a reel seat. A Bolognese rod enables the player to cast the float at medium to long distances as well as to carry out retrieval with the current. A Bolognese rod may be regarded as the alternative to a simple telescopic rod. Its distinct advantage over the latter is the possibility to install a reel, which enables the angler to reel in a large fish more confidently. Among its disadvantages is that setting a hook is more complicated comparing to the telescopic rod, as it requires additional attention to line tension.
A match rod is employed mainly for fishing large fish using a rig with a waggler. A waggler is a special heavy float, designed for fishing at a long distance. Having a very robust and powerful construction, a match rod is a perfect tool for fishing grass carp, black carp or bighead carp. Also, a match rod may be used with a baitfish rig and for fishing with a sbirolino rig.
The process of fishing with float tackle includes the following steps that are applicable to any float rod or rig type, with the exception of the sbirolino that will be discussed separately.
Step 1: Float depth adjustment
The float depth defines how deep the hook with bait dives. The depth, at which the bait is supplied to fish, is an important value, as each fish has its own preferences regarding feeding depth and style. Some fish feed on the bottom, some do it on the surface, and there are also ones that prefer feeding in the middle of the water column. These peculiarities must be considered to achieve the maximum result in fishing. Most common fish species like crucian carp, common roach or bream, usually feed in the bottom water. Thus the first thing to learn is the right way of delivering the bait to the bottom. Adjust the float depth so, that the bait approaches the bottom or even lays on it. It is very important that at the same time the float remains in upright position, otherwise the bite may remain unnoticed.
For rigs with a sliding float or with a waggler, the float depth will define how deep the bait may descend due to the float’s free movement along the fishing line. That means that the bait is always delivered to the bottom, as long as the depth of the water body in the fishing area doesn’t exceed the float depth.
Step 2: Casting
Figure 10: Casting force indicator.
Before casting, move to an opportune spot and choose the direction for the cast by pointing at it with your mouse. When you are ready, press the casting button [LMB] and hold it to build up the casting force. Release the button to execute the cast with the adjusted force. Hold [SHIFT] during casting if you need the maximum casting distance. Consider wind speed and direction. Strong wind may exert a substantial influence on your rig’s flight characteristics, slowing it down, changing its flight path or even accelerating it, if you cast with the wind.
The casting distance of a telescopic rod is limited by the rod itself and the line length, which approximately equals the rod length. The casting distance for a telescopic rod can be calculated with the following formula: rod length x 2.
For Bolognese and match rods, the casing distance is limited by rig’s aerodynamic properties and characteristics of the rod and the reel. To achieve the maximum casting distance, take into consideration the rod’s test and the weight of the rig.
Step 3: Expecting the bite
When you are waiting for the fish to bite, the most important thing is to have patience, stay still and watch the float carefully. Use zooming [Z] for more convenient watching. You need to use binoculars to watch the float at a far distance. It is important to keep motionless as any movement or extraneous noises have negative impact on the bite of sensitive fish. If there is no bite for a long time, try casting again, as it may happen that a clever fish has already stolen the bait. When at last there is a bite, instead of hurrying up setting the hook, analyze the movements performed by the float. We’ll discuss it in the next step.
When you fish in the river, the rig may be affected by the currents. The handiest tool for fishing in the currents is a Bolognese rod, which enables letting the line out and fishing in the so-called cast and retrieve technique. To do that, you need to open the bail on the reel [ENTER] and let the float drift with the current.
Step 4: Setting the hook
The crucial part of this step is choosing the right moment to set the hook. Carefully atch the way the float moves. The bite comprises two phases: at first the fish will nibble on the bait, in the second it starts devouring the bait greedily.
The first phase induces the float to twitch chaotically. The duration of this twitching depends on how wary and careful the fish is. For example, roach may nibble on the bait long enough to drive even a veteran angler out of his mind. Perch, on the other hand, grab the bait abruptly and confidently, which requires a good reaction speed from the angler. You shouldn’t try to set the hook during the first phase. It is important to wait for the second phase of the bite.
At some point the fish stops nibbling and tries to pick up the bait in order to move off to a secluded place to chew it there. From this moment begins the second phase of the bite, which is displayed by the float distinctly: it may start sinking, go aside or even tilt where it ends up flat on the surface. That is the correct moment to set the hook. The duration of this phase is unpredictable, as the fish may smell trouble and let go of the bait at any instant. The sooner the player recognizes the phase of swallowing the bait and strikes, the higher the probability of success is.
Not every situation requires striking at once. Some fish species bite unconfidently and nervously and accompany the bite with misleading movements. The fish may take the bait into its mouth for a moment and then let it go again, deceiving the angler. If the player happens to encounter such a cunning fish, it is recommended to begin with learning its biting manner and calculating the best moment for setting the hook based on the fish’ behavior.
If a telescopic rod is used, the strike is performed automatically as you pull the rod up [LMB]. Striking with a Bolognese or a match rod is done manually [RMB]. At the moment you strike, it is very important (especially for a Bolognese or a match rod) not to have the line too loose, otherwise the strike, absorbed by the slack line, will not bring the desired result.
Having set the hook successfully you begin the phase of reeling in, that will be discussed in a separate paragraph.
Peculiarities of fishing with a sbirolino
Figure 11: Using a sbirolino in float rigs.
Sbirolino rigs, displayed in the game, only technically belong to the float rig type. They include artificial fishing baits and a special float called sbirolino, acting as ballast. This float allows casting a lightweight lure over a very long distance as well as bringing the lure to its desired depth. In our case a sbirolino is a hybrid float rig, enabling a float fishing enthusiast to catch a big predatory fish without the need of expensive spinning tackle.
The process of fishing with a sbirolino is different from the process of fishing with classical float rigs. It requires a purely spin fishing approach in means of retrieving the bait and provoking predatory fish to an attack. You may familiarize yourself with the principles of spin fishing in the next section.
Spinning tackle is used mainly for fishing predatory fish species. Spin fishing is very dynamic, exciting and involves big expenses, as an average set of spin fishing equipment consists of hundreds of different baits and accessories. Yet the endless flow of joy that accompanies fighting a large and strong predator, repays all the expenses. Below are the descriptions of all types of spinning rods and the general process of fishing with spinning tackle.
Regular spinning rod
This is classical spinning tackle that would satisfy most of beginners at spin fishing. A regular spinning rod may be used for fishing all sorts of predatory fish with any rig, with the exception of jerkbaits.
There are practically no differences to be found at first glance between a casting rod and a classical fishing rod, except for the special configuration of line guides, oriented towards the usage of a baitcasting reel. A casting rod may only be equipped with a baitcasting or a “multi-handle” reel. This reel type is based on a classic design that is reminiscent of a winch. These reels are usually more powerful and reliable than ordinary spinning reels. Moreover they possess excellent casting characteristics. A casting rod is perfectly suited for a professional, who needs long-distance casting and powerful tackle for fighting large predatory fish.
A jerkbait rod is a weighted version of a casting rod, designed for fishing with jerkbaits. A jerkbait is a massive lure, intended for fishing large predatory fish like pike or trophy perch. Its weight and the specific way of fishing with it, require very powerful tackle. In other aspects, there is no difference between a jerkbait rod and an regular casting rod.
Fishing with a spinning rod, unlike peaceful float or bottom fishing requires dynamic actions from the player. It involves constantly moving around the water body and searching for the areas where predatory fish feed. Regardless of the spinning rod type, the fishing process consists of three steps: searching for a promising fishing spot, casting the bait, and its retrieval. For a better result, don’t stay too long at the same place. Explore the water body and check out the most promising spots where predatory fish might be found. If there has been a bite somewhere, study the place more carefully. The more spots you explore, the more knowledge you gain about the water body and the way predatory fish behave in it.
Step 1: Choosing the place
Figure 12: A perfect place for pike fishing.
There is no universal instruction for choosing the place to fish underwater predators. As you gain experience, you will learn to find such places easily. It all depends on fish species and the specifics of each particular water body. Still, at first we recommend you consider the boundaries of weed beds, rocks, reeds and fallen trees sunk in the water. Such places catch one’s eye immediately and the player doesn’t need special training to be able to detect them. Searching for predatory fish that live close to the bottom, like zander, catfish or perch requires further knowledge of the water body. For those you’ll need to scour underwater slopes, holes and other bottom anomalies. When fishing amidst weeds and other objects in the water, try to cast the bait as close to them as possible.
Step 2: Casting the bait
Before casting the bait choose the direction for its flight path with the mouse cursor. Press LMB and hold it to adjust the required casting force. Then release the button and the casting will be executed. Hold [SHIFT], if you need to set casting force to maximum without waiting for the indicator to reach it. Consider wind speed and direction. Strong wind may exert a substantial influence on your rig’s flight characteristics, especially if it is a light one, like a wobbler or a popper.
Step 3: Retrieving the bait
Rotate the reel handle to set the bait in motion. The bait should move, for that is the only way it can provoke predatory fish to bite. Make sure to vary the rotation speed of the reel [R + scroll wheel]. Varying the rotation speed of the reel may help you to bring the bait closer to the bottom or lift it to the surface, which is especially important when you fish with a classical spoon. Varying the rotation speed of the reel when using a jig, will help you in finding out the optimal speed for the jig retrieval.
Switch between smooth retrieval and various other retrievals may encourage predatory fish to bite. Try making a pause or speeding the bait up by holding [SHIFT]. When you fish with a wobbler, a topwater lure or a jerkbait, special movements become available, which you can use by clicking the right mouse button [RMB].
Predators attack dashingly. As a rule, the attack can be recognized by a strong hit and bending of the rod. You don’t need to strike, as the fish gets hooked by itself. Fighting the fish and reeling it in will be discussed later in the relevant section.
Bottom fishing involves using special bottom rig and feeder rigs. A simple feeder rig includes line, a feeder acting as a weight, a hook and bait. The feeder is to be stuffed with groundbait, which attracts fish. As a rule, bottom fishing is a slow process, in which a special role is given to preparations that involve choosing the right place for fishing and mixing the appropriate groundbait. At the initial stage, the player needs a simple rig with an ordinary weight. Such a rig doesn’t require using a feeder, but the player, at his or her own discretion, may attract fish additionally with balls made out of groundbait. Special feeder rods are used for fishing with bottom rigs. There are several types of them. Below we discuss all bottom rod types and the process of fishing.
A universal rod for fishing with bottom rigs, this rod is a basic one and will suffice in most occasions.
A picker rod is a lightened version of a feeder rod. It is used for fishing with light bottom rigs in limited space, usually in small water bodies with standing water. A picker rod is a handy tool for fishing at a short distance.
A carp rod is a heavy feeder rod, intended for fishing large carp and other strong fish species. It requires reliable and firm tackle for reeling in. A carp rod is highly robust and capable of extremely long casts.
Fishing with a bottom rod begins with the correct preparations. Decide what fish you are going to catch. It is the fish that defines the fishing spot, the tackle and the groundbait. Below are recommendations on how to prepare for fishing and how to fish using the initial rig with an ordinary weight. If you use bottom tackle for the first time or you don’t have sufficient experience, these recommendations will help you to develop basic skills in this field.
Step 1: Choosing the place and using groundbait
It is very difficult to choose a good place for fishing with a bottom rod without sufficient experience. If you have already tried fishing with a float rod, try using the spots where you were successful. If you don’t know any, choose a place to your liking. Note that it is very important there is enough space at the fishing spot to place down the rods, positioned on a special rod pod.
Attracting fish with groundbait is not necessary in feeder fishing, yet some properly made groundbait may increase bites and draw larger fish to the fishing area. We don’t recommend you deal with groundbait in your starting period. You have yet to familiarize yourself with the game, and groundbait requires additional expenses that may exhaust your funds.
If you decide to test groundbait out, try and use the simplest and the cheapest components to make it. Take ground crackers as basis and millet porridge or bloodworms as additives. You may combine other additives, as it will increase the groundbait’s efficiency. Start by casting 10 balls of groundbait into water. Repeat this action in about 7 to 9 in-game hours with a decreased number of balls. Try and cast the balls as close to the fishing area as possible.
Step 2: Casting
Before casting the rig choose the direction for its flight path with the mouse cursor. Press LMB and hold it to adjust the required casting force. Then release the button and execute casting. Hold [SHIFT] if you need to set casting force to a maximum without waiting for the indicator to reach it. Consider wind speed and direction. Strong wind may exert a substantial influence on your rig’s flight characteristics. If you need a long-distance cast, pay attention to the shape of the weight and the feeder. Choose a sinker having flowing aerodynamic lines, it will enable you to cast long distance. Consider the sinker’s weight as well. The heavier the sinker, the better it flies and the less it is affected by the currents.
Step 3: Controlling rods
Figure 13: Morning fishing with multiple feeder rods.
After casting, position the rod on the special pod using  key. It may require some space and level ground. Once the rod is in its pod, move the mouse cursor over the rod and tighten the fishing line by rotating the reel handle [Y]. The line must be tight to let you notice the bite. When you fish with feeders, it makes sense to use multiple rods as it makes fishing more productive. Controlling a number of rods at the same time requires some dexterity. For fishing with two or three rods, cast them sequentially and then position them side by side on the rod pod. To control a rod positioned on the pod, move the mouse over it and select the required action.
Step 4: Expecting the bite and setting the hook
Station yourself nearby and carefully watch the rod tip with a bell attached to it. It is very important to keep quiet and to move as little as possible. The rid tip jiggles and the bell rings when the fish bites. It may be difficult to notice a bite of a careful moderate-sized fish that is sometimes indicated solely by a trembling of the bells or a slack line. A large fish picks the bait with decision, which you will know by strong bending of the rod and a shrill ringing of the bell.
When the fish finally bites, take the rod into your hands by moving the mouse over it. The hook is set automatically, so all you need is to grasp the rod and land the fish. Reeling in will be discussed later.
Fighting the fish or reeling in is the crucial moment in fishing. At this moment, the angler feels the weight of the fish on the hook and starts anticipating the deserved reward for his or her patience. However, any misstep may cause the fish to break off and deprive the angler of the joy of a caught trophy. For a devoted angler, losing a trophy is a real shock. To minimize losses during reeling in, you need to follow particular rules and, if possible, keep calm.
Strive to pull the fish to the bank quickly and grasp it. See about buying a landing net at the initial stage of the game. A landing net is the best investment for your first money, as it substantially facilitates landing a fish. In some cases landing a fish without a landing net is impossible. A landing net is used at the final stage of reeling in. Having pulled the fish close to the bank or to the boat, lift the rod by holding [RMB] and press space bar [SPACE] to take the landing net out and try to capture the fish with it. It is important to consider that when using tackle with a reel, the player can’t rotate the reel handle and hold the landing net at the same time, as both the hands are busy. To restore control over the reel, put away the landing net by pressing the space bar [SPACE] again.
Figure 14: Using a landing net.
The process of reeling in and landing is relatively easy when you use a simple telescopic rod: you need to pull the fish in with a pendulum-like motion [hold LMB].
The reeling in using a rod equipped with a reel, often begins at a long distance. You need to pull the fish closer to the bank using the reel first. If the reel’s power does not suffice to pull the fish to the bank, try the technique of “pumping and reeling”. Let go of [LMB] and hold the right mouse button [hold RMB] until the stress decreases. Then let go of the [RMB] and hold the [LMB] again. Repeat this manner until the fish is close to the bank or the boat.
It is very important to keep an eye on the stress indicator that displays the stress relating to the weakest tackle component. Don’t let the indicator enter the critical zone (indicated by the bar first turning orange and then red), as it may cause the tackle to break. If the rod is equipped with a reel, loosen the friction [scroll wheel] in case of high load. It will help to cushion shocks and lessen the stress on the tackle. Lessening the stress on telescopic tackle is more difficult. As a last resort to save the rod, try moving along the shore with the fish if it is possible.
In case of a large fish, reeling in may take time as first you will need to pull the fish to and fro to exhaust it a little. Don’t try forceful reeling in under high stress, it may cause unjustified tackle damages.
If you don’t have a landing net at hand and there is a large fish on the hook that can’t be lifted with your rod, try dragging it onto the bank.
Casting accuracy depends on:
- Player’s skill
- Ability of fishing with the particular rod type
- Ability of using the particular reel type
- Rod length
- Degree of drunkenness
- Wind effect
In the first place, focus on skill and ability of fishing with the particular rod and reel. Brushing up those skills will help you increase casting accuracy. Consider wind direction and force as well. Casting accuracy also decreases with the increase of casting distance.
Casting distance depends on:
- Correspondence between the reel weight and the rod test
- Reel characteristics
- Rod characteristics: its length, action and flexibility
- Weight and aerodynamic characteristics of the rig
- Fishing line type
- Player’s skill
- Ability of fishing with the particular rod type
- Ability of using the particular reel type
- State of the rod, line guides and reel components
- Angler’s energy
- Effects of bonuses to casting
In the first instance, casting distance requires taking care of the player’s energy reserves. It is physically impossible for an exhausted angler to cast the rig over a long distance.
The initial casting distance is defined by the rod characteristics. For maximum casting distance, use long flexible slow action rods. The weight of the rig should lie within the range of the rod test which is specified in the rod characteristics.
Also, you need to consider aerodynamic characteristics of the rig. Many of them can’t be cast over long distances because of their physical properties. Light wobblers and poppers having a high drag coefficient belong to such type of rigs with complicated aerodynamics.
At first, use small reels to cast light rigs. Pay special attention when choosing the baitcasting reel. These reels enable casting over very long distances, but they are rather demanding towards the lure weight. For fishing with light lures choose low-profile baitcasting reels having a light spool and high-quality ball bearings. Classical round baitcasting reels are better suited for casting heavy lures and jig rigs.
The player’s skills and abilities increase casting distance significantly and should be supplemented early in the game. Distribute your skill points to brushing up the type of reel or rod that you favor.
Fishing line type matters too, casting distance may vary with various types of line.
Some rods add bonuses to casting distance. You can find details on bonuses in the rod description window.
When choosing a spinning rod, pay attention to its ideal lure weight or ‘test’. A universal rod with its test covering the weight range of the most popular lures would be the best as the initial spinning rod. As an option you may consider a rod with a rod test of 7-28g, 10-30g or 12-40g. This rod test will suffice for the first rod.
To catch strong predatory fish like pike or zander, you will need a stiff fast-action rod. Such rods are characterized by their high resilience and strength, enough to pierce the hard jaw of the fish and fight its rash maneuvers. On the other hand, you need to take into consideration that a stiff rod often has no outstanding casting characteristics. Choosing a powerful spinning rod means you sacrifice on casting distance.
For fishing with jig rigs you will need a sensitive rod. A sensitive spinning rod enables you to “read” features of the bottom. Thanks to that it will be easy to find underwater slopes, bulges and other particularities that are points of attraction for bottom-water predators.
A soft and light rod is better suited for fishing a tender mouthed predator, like perch or grayling. A too stiff spinning rod may damage its mouth and thus lead to loss of the fish.
Using light rods marked with prefixes (UL, L, ML) and may give you additional experience points. Fishing with light tackle can involve some risk. But when using it for hunting a moderate-size predator, you could get a substantial gain in experience points. Details on bonuses are available in the rod description window.
Figure 15: An example of a light spinning rod series provided with bonus to experience.
When choosing a telescopic rod, pay attention to its length, weight and maximum stress in the first place. A long telescopic rod is good for fishing from a bank. For fishing from a boat, choose a shorter rod. The rod weight defines the angler’s responsiveness to control the fish. It also influences the energy consumption speed. In brief, the lighter the rod, the better. The maximum stress parameter is especially important for a telescopic rod, because it has no reel or friction brake to cushion jerks during reeling in.
Choosing a Bolognese or match rod, consider the rod test; it should cover the weight range of all the rigs you use. Also, pay attention to its stiffness, length and action. A match rod should provide good casting distance and be powerful enough to cope with a large barbel or carp. A long, flexible slow-action rod is suited for long-distance casting. A powerful stiff fast-action rod holds the fish better, making the reeling in process more controllable.
When choosing a bottom rod or a feeder rod, consider the conditions in which you are going to use it, and the type of fish for which it is intended. An ordinary medium-action feeder rod with moderate stiffness may be chosen as an all-purpose rod. Such a rod would be good at casting and would provide necessary control of fish.
A picker rod would be a reasonable choice for fishing in small water bodies. Besides being handy in limited space, a picker rod provides a bonus to gained experience. Also, a picker rod allows casting light and sensitive rigs, which has a positive effect on fishing cautious small fish.
A carp rod is an option for big lakes and rivers. A carp rod is perfectly suited for fishing large grass carp, black carp or barbel. Besides fishing peaceful species, such a rod may be used for catching a predator with a heavy baitfish rig.
When choosing a rod pay attention to its weight. A heavy rod exhausts the player and makes controlling the fish more tiresome.
Pay attention to the line guides with which the rod is equipped. High-quality line guides cause less wear to the line and make for better casting.
High stiffness of the rod almost always affects setting the hook and the control of fish. However, excessive stiffness may have a negative effect on fishing species with weak lips.
You should note, that the true characteristics of tackle and rig components may differ from the declared ones (provided in the tackle store).
When choosing a basic-level reel, it is recommended to focus upon an ordinary spinning reel. As you acquire more experience and money, you can choose a reel based on different settings. Keep in mind that the reel is the most important component next to the rod, as it will bear the main stress.
Study reel characteristics carefully. Pay special attention to friction brake power (Max Drag). The power of the reel itself can be deduced from the friction brake power. This value indicates the maximum stress under which the brake can operate letting out the line, before it gets tightened completely.
When choosing reel size, consider the weight of the rig. For fishing with heavy lures and massive bottom rigs, choose a big reel marked 6000 or bigger. For a casting rod, the best choice would be a round baitcasting reel.
If you intend to work with light rigs, choose a small (3000 to 4000) spinning reel or a low-profile baitcasting reel.
Reels of the smallest size (1000 to 2000) are to be chosen only for rods from the light series (UL, L). For a small reel, the important points are the manufacturer and the price, indicating its reliability. Small reels designed for light spin fishing often undergo serious stress. Therefore it is very important to be able to rely on the reel mechanism.
Figure 16: An example of a small reel for light fishing.
Don’t use small reels for casting heavy rigs, weighting more than 30 grams. If you do so, you risk damaging the reel mechanism.
For powerful feeder rods and carp rods, choose spinning reels of maximum size. Such reels, besides being capable of casting heavy loads, can hold back the onslaught of a large fish.
Speaking of large fish, bigger and more powerful reels are always preferable. Insufficient reel power impedes reeling in and finally leads to the loss of a serious trophy.
Figure 17: An example of a powerful feeder fishing reel.
For fishing strong predatory fish, the best choice would be a baitcasting reel that can be mounted on a casting or a jerkbait rod. If these rods are not available to you yet, focus upon a large spinning reel.
A round baitcasting reel is good for forceful spin fishing with medium to heavy lures, weighing 15 grams or more.
The best application of a low-profile baitcasting reel is working with light and medium-weight lures, weighting up to 25 or 30 grams. Moderate in size, this reel is powerful enough to cope with a medium or even a large predatory fish.
If long-distance casting is your aim, choose baitcasting reels. The round reels are intended for heavy lures, the low-profile ones are for light lures.
Figure 18: A low-profile reel for accurate long-distance casting with light lures.
When choosing a hook, pay attention to its price and manufacturer. Cheap hooks will most likely turn out to be of low quality.
The size of the hook to choose depends in the first place on the size of the fish that you intend to catch with it.
Sizes are given in international format. 24 is the smallest, 4/0 is the biggest.
- Large fish, e.g. carp: #4 and bigger.
- Bream: #10 - #6
- Crucian carp, common roach, vimba: #16 - #10
- Small fish, like bleak, dace, gudgeon: #24 - #18.
If you don’t target a particular fish species, we recommend fixing upon sizes from #16 to #12. The hook of such size would suffice for fishing various moderate-size fish.
Figure 19: An example of a hook for fishing small and medium fish.
Consider the size of bait as well. For setting the hook successfully when fishing with small bait like bloodworm or maggot, use hooks with a size up to about #16 to #14.
Each fishing line type has its advantages and disadvantages.
Nylon line is almost invisible in the water, inexpensive and characterized by a high Poisson’s ratio (that means elasticity). Thanks to this, nylon fishing line cushions jerks that are produced by hooked fish. At the same time this trait makes nylon line inefficient for predatory fish species that require a rigid line in order to prevent them from getting off the hook. Nylon line application areas include float and bottom fishing. In some cases it may also be used for spin fishing when a delicate rig is needed.
Braided line is very robust and stiff. It is a perfect solution for a spinning rod. Being too visible, it is useless in float and bottom fishing when targeting cautious fish species. Its application area is spin fishing.
Fluorocarbon line, thanks to its zero visibility in the water, is indispensable when fishing cautious predators like asp, salmon, trout or chub. Its low elasticity provides stiffness, required for setting the hook successfully when fishing pike or zander. It is also characterized for its fairly high damage resistance, which allows using it for fishing sharp-toothed predators without a leader. The application area for fluorocarbon comprises all types of fishing. Among its disadvantages are the high price and its somewhat low breaking strength, compared to other line types.
The choice of line is also defined by the stiffness of tackle. If, for example, high stiffness is required to set the hook confidently when catching zander or pike, you’ll need to choose braided line or fluorocarbon.
Fishing cautious trophy fish (bream, asp, chub etc.) you should use invisible and thin line. Thinner line almost always results in more bites. The only exception is perhaps fishing such rude and careless predators like catfish or pike.
Figure 20: Thin fluorocarbon line is a perfect solution for fishing wary moderate-size fish.
Don’t use a leader if possible. Any extra element in the rig may deter wary fish from biting.
Use fluorocarbon for trolling, if you need to submerge the lure deeper than its normal operating level. Fluorocarbon is characterized by heavy weight and may help to bring the lure slightly deeper during retrieval.
Look after your tackle. Almost any component of your tackle may get damaged. It is especially important to pay attention to the state of the rod and the reel. Wear to them worsens their performance and increases the risk of breaking. Breaking a reel mechanism or a rod blank is fatal, repair is impossible in this case.
Figure 21: Tackle state window.
Look after the reel’s grease. Wear of the reel may result in wear of its mechanism and ball bearings. They are expensive to repair.
The most vulnerable reel components are the friction discs that may wear off under critical stress. Make an effort to replace worn out friction discs in a timely fashion to avoid losing a trophy fish at a crucial moment.
Don’t repair components as line guides, ball bearing or reel spools too often. These components are not repaired, but replaced with the new ones. The price for the replacement depends on the wear degree. Replacing them makes sense only in case of critical wear level.
Tackle repair is available at a workshop. The quality and price of repair depends on the particular workshop. Workshops are different on all locations.
Repair may take some time. Instant repair is offered only for gold coins. In this case the probability of successful repair is 100%.
At a fish market, you may sell your catch. Selling caught fish at a fish market is the main source of a player’s income.
You may find a fish market at the fishing base. The price for the fish depends on the location. On some places fish is valued higher, on others lower.
To sell fish, come close to a fish market and press the interaction button [E]. In the pop-up window select the fish, you want to sell. Hold [CTRL] to select several individual fish at the same time or [SHIFT] to select a group of fishes within given range.
Figure 22: Fish market and fish valuation. Rotten fish is marked with a red flag.
Upon selecting a fish you can see its approximate estimated price. It may slightly differ from the final price. Press “Sell” button to accomplish selling the chosen fish.
For each fish there is a specified minimum valued weight that allows you to earn some money by selling it. Specimens under the valued weight are sold for a merely symbolic price.
Trophy fish are sold for higher prices. Strive to catch and sell large fish as it brings you more money.
Rotten fish, that is caught more than one real day ago, are valued at a reduced price.
A tackle store and a supermarket are available to the player. There he or she can buy all items needed for fishing.
Stores are situated at the fishing base. At some locations you may find several stores with different goods sold in them and varying prices.
Each store sets its own margin and offers its own range of goods. If an item can’t be found at one particular location, you need to search for it elsewhere. Also, at some locations you may buy the same items cheaper than at the others.
Goods are delivered to a store with random frequency. If an item is not available, you need to wait for its delivery.
Figure 23: Feeders displayed in the store window.
To buy an item, find a store at the fishing base, come to its door and press the interaction button [E]. In the pop-up window, select the relevant section and find the needed item in the list. Click the item with the left mouse button [LMB] to open the detailed information window, where you can find all possible versions of the item and more detailed information about it.
To unfold the extended description, press the I-icon (small circle with a lower case i), situated in the top right corner of the item image.
Figure 24: Detailed information about a reel with unfolded description.
To buy an item for in-game currency, press the button with a depiction of silver coins on it.
To buy an item for gold, press the button with a depiction of gold coins on it.
Particular goods are sold only for silver or gold coins.
At the workshop, you can have your tackle repaired and buy tools or materials for crafting.
Figure 25: A building of a workshop in a village at Winding Rivulet.
Find a workshop at the fishing base, come to its door and press the interaction button [E] to enter. Select “Repair” in the upper bar, if you want to repair your tackle or “Store” if you need to buy tools or materials.
You can familiarize yourself with the store interface in the previous section.
In the repair window, you can see the state of your tackle. For detailed information about the state of an item, click it with the left mouse button [LMB]. A new window will open, displaying the state of all components of the item.
Figure 26: Workshop window displaying estimated state of a reel. The state of the reel components is fine and doesn’t require repair; the screenshot shows the interface.
By selecting the component (or several components by clicking [CTRL] key) that requires repair, you will see the price of repair in silver and gold. The information about the duration of repair for silver coins will also be provided. Repair for gold is executed immediately.
Click the button with silver coins to hand over the object to be repaired for in-game currency. The item remains in the workshop for the whole repair period.
Click the button with gold coins to have the item repaired immediately for gold.
If you select repair for silver and leave an item in the workshop, you will need to pick it up yourself when repair is complete.
Sometimes repair for silver may be unavailable. It may happen that the item that requires the repair was initially sold for gold only. Or the needed spare parts for its repair are out of stock.
The probability of successful repair for silver depends on the workshop. Repair for gold is always successful.
You can find more tips on repair in the “Tackle repair and maintenance” section.
In the administration building you can purchase paper location maps.
To buy a map find the administration at the fishing base, come to the door and press the interaction button [E].
In the pop-up administration window select the map you need and click it with the left mouse button [LMB] to open detailed information window.
Figure 27: Purchasing a map.
To buy a map, click the button with silver coins in the detailed information window.
The purchased map will occur in your backpack.
To open the map, press [M].
Figure 28: Viewing a location map.
In the boat rental building you may buy tickets for boat rental.
To buy a ticket, find a boat rental at the fishing base (if there is any), come to its door and press the interaction button [E]
Figure 29: A boat rental at Volkhov.
In the pop-up boat rental window choose the ticket you need and click it with the left mouse button [LMB] to open the detailed information window.
To buy a ticket, click the button with silver coins in the detailed information window.
Figure 30: Control panel.
The control panel provides quick access to the full range of the game functions and settings, as well as to quitting the game.
Press [ESC] to open the control panel.
To open the location selection window, you need to open the control panel [ESC] and click the button with image of the current location.
Figure 31: Location selection window.
In the location selection window you may get the information about the location you are interested in, by clicking it with the left mouse button [LMB]. The detailed information window displays the location description, the required level and the price for travelling to it. To move to the selected location, click the “Travel” button.
The duration of your stay at the location is not limited. The player pays solely for the travel.
The character has a number of skills. By developing them you may access new abilities and opportunities.
The character’s development tree comprises three main skills:
- Float fishing
- Spin fishing
- Bottom fishing
And four minor skills:
- Skill groundbait
- Skill crafting bait
- Skill crafting lures
- Skill cooking
Each skill consists of abilities. You gain access to them as you improve the skill.
Particular abilities may be improved additionally. Special ability points are provided for that; the player gets them for each achieved level. The quantity of ability points is limited, so spend them wisely.
To improve a skill, you need to carry out actions that are directly related to the skill. For improving fishing skills, fish with related tackle, for improving secondary skills, harvest baits, make lures or mix groundbaits.
To open the character’s skill window, open the control panel [ESC] and press the “Skills” button.
Figure 32: Skills window.
The skills window displays all the player’s skills, the degree of their development and the number of available abilities. Click a skill to view detailed information about it.
Figure 33: Detailed information window for the float fishing skill.
The detailed information window displays all abilities that may become available to the player as he or she improves the skill. Click the skill to view detailed information about it.
The window with the detailed information about an ability that pops up in the right part of the screen, displays the description and improving stages for the ability (if it is available). To improve a particular ability, simply click the button with plus on it.
Improving any ability is not mandatory. The ability will become available anyway as you achieve the required skill level. Improving raises the ability several steps higher, if it is necessary.
To view statistics, you need to open the control panel [ESC] and click the “Statistics” button.
Figure 34: Player statistics.
The statistics window contains some interesting information about the player and his/her catches that is collected during the game.
That's where you put your catch. Keepnet has a limited capacity. You should keep that in mind. You won't be able to keep your next catch if your keepnet is at its limit and you will have to release the fish.
Figure 35: Keepnet window where you can view your catch.
To open your keepnet press [C] or you can use control panel to excess it.
The keepnet window displays your catch. For easy viewing of a large number of fish, you can use filters and sorting, whose control buttons are located at the top left side of the window. The icon of each fish displays its brief information and a freshness indicator. The fish retains its freshness within 24 hours from the moment of capture. Click the fish icon with the left mouse button [LMB] to open the detailed information window.
Figure 36: Catch details. In the upper left corner you can see a green flag indicating that the catch is "qualified" and can be sold at a good price.
To let the fish go from the keepnet press "Discard" icon located in the detailed information window.
To view personal achievements, open the control panel [ESC], click “Statistics” button and go to “Achievements” tab.
Figure 37: Player’s achievements window.
This window displays a list of all your achievements; their significance can’t be overestimated.
The crafting window displays a list of all possible recipes, upon which you can produce or prepare something with your own hands.
To view the crafting window, open the control panel [ESC] and click the “Crafting button”.
Figure 38. Crafting window and a list of recipes.
Choose the needed recipe from the list and click it with the left mouse button [LMB] to view detailed information.
Figure 39: Detailed information window for the recipe of making a Moscow spoon.
In the detailed information window, you can familiarize yourself with possible modifications of the produced item and see a list of tools and components, which are needed for its production.
To use a recipe, select the needed components. As you do it, the backpack window opens in which you should find and select the components. After that, click the “Prepare” button.
The production of an item takes some time. The probability of success depends on your skill level.
The quality of the produced item depends on the player’s skill level. It also depends on the degree to which the ability used for this recipe is improved.
Successfully accomplished crafting may bring the player an additional increase of his or her skill.
There are two ways to harvest bait: by means of the crafting window (see the previous section) or using special tools, like a shovel or a scoop.
To use a shovel or a scoop, you need to take them into your hands. You may do it in the backpack window or using the quick item selection window [hold U].
Figure 40: A gardener with a shovel.
Having taken the tool into your hand, press the left mouse button [LMB] to carry out an action: to dig earth or to scoop water.
Digging or scooping is not always successful. Sometimes to achieve a positive result, you need to repeat the action several times. If harvesting is successful, the bait will be viewed and placed into the backpack.
Figure 41: A beetle, harvested by pouring sweat, blood and tears. A supplement reward in the form of skill points is provided.
The quantity and the type of the harvested bait depend on the level that you have achieved in improving your bait harvesting skill. At the initial stage, the player may harvest only worms and redworms. But as the skill develops, the list of baits extends.
Working with a tool consumes a lot of energy. Don’t forget to eat, so harvesting will continue with maximum efficiency. Being hungry won’t allow you to dig or scoop.
To make groundbait, open the control panel [ESC] and click the “Groundbait” button. After you click it, the groundbait type selection window will pop up.
An ordinary groundbait is a classical mixture mixed in a bucket, which you may than stuff into feeders and rockets, or shape into balls.
A PVA stick is a dissoluble sack with groundbait that is attached to a bottom rig and cast with it into the water. Dissolving in the water, a PVA stick starts emitting an unearthly fragrance, attracting fish from the whole water body.
The process of making groundbait is based on crafting recipes. To familiarize yourself with this process, study the Crafting section in detail.
Figure 42: The process of making groundbait.
When you mix groundbait for the first time, make the simplest and the cheapest one that would do for attracting crucian carp or common roach. A simple mixture must include a basis and an additive.
A mixture for crucian carp: ground crackers + millet porridge.
A mixture for roach: ground crackers + bloodworm.
To cast the mixed groundbait to the water, you need to take it into your hands first. You can do it in the backpack or using the quick item access menu [hold U]. Cast the groundbait ball into the water, holding the left mouse button [LMB] until the casting force indicator reaches the value you need.
Figure 43: Preparing to cast groundbait.
Fishing with bottom rigs, you may put groundbait into feeders. You can do it by adjusting the rig components. Also, you may cast groundbait with a special rocket that enables delivering large portions of groundbait long distance.
To achieve maximum effect with groundbait, you need (besides making it properly) to disperse it properly in the fishing area.
Start attracting fish by dispersing a good portion of groundbait. To do that cast about 10 to 15 balls of groundbait into the fishing area. That will be enough for the first time, then after 8 to 10 hours add more groundbait by casting several balls or one rocket. In order to keep the chosen fishing area attractive for fish, use a little groundbait with high content of additives. Fish will delve into the groundbait mixture with pleasure, picking various additives without a risk of overeating.
Add some clay into the mixture. Fish like clay very much. It raises the thickness of the mixture, thus extending its action time.
Flavorings are very strong means of attracting fish.
Experiment with various flavorings, it may bring you impressive result.
Combine various bases and additives in one groundbait. It may increase efficiency of the resulting mixture essentially.
To view the weather forecast, open the control panel [ESC] and click “Weather”. You will see the weather forecast for the next 7 days. The real weather may differ from the forecast, which is quite natural.
Figure 44: Cheerless weather forecast.
The effect of the weather depends on the normal temperature range for the location. If it is normally warm there, colder temperature may have positive effect on fish activity. Clouds and rain will cool the water surface and spark up the fish, which in its turn will increase bites. The temperature, when it is higher than the average, may decrease fish activity and discourage fish from biting.
In case of northern locations, the weather may produce a reverse effect, as when cold water is warmed, the fish on the contrary, becomes more active.
Keep up with forecasts promising thunderstorms that often come along with wind storm. Being caught by such weather in a boat may be rather unpleasant as strong wind will not allow you to enjoy fishing in the open water.
Use chat and private messages to communicate with other game users.
To open the chat window press [Q]. Players, displayed in the chat, are currently on the same location with you and in your vicinity. To send a message in the chat enter the text into the special text box in the lower part of the chat window.
The chat also displays particular events and players’ actions. For example, you can see messages about caught trophies, achieved records or about a rod that suddenly got broken.
To access private messages, open the chat window [Q] and go to the “Private messages” tab. Also, you can do it with the control panel [ESC] by clicking “Private messages” in it.
To send a private message to the other player, open the chat window [Q] and go to the “Players” tab. Fellow-players from the same locations are displayed there. If the needed player is not displayed in the list of your neighbors, try searching for him or her using the search line. The search option helps to find the player regardless of his or her position in the game world and online or offline status. To send a message, select the player and click the button marked with an envelope.
Figure 45: Chat and personal message window.
Using personal messages, you may send items. The item sending button appears next to the text box, when you send a message (+). Sending items is only available to premium subscribers. However, any player may receive items.
Premium subscription adds bonuses and abilities in the game:
- 100% bonus to the experience with every fish caught.
- Increased chance to gain points in fishing skills and crafting abilities.
- Ability to send in-game items via privet messages.
- Ability to open privet chat rooms.
- Ability to create competition rooms protected by password.
- Maximum silver buy-in for competitions is tripled.
- "Happy hour" bonus – Experience and skill progression is doubled during "Happy hour". The bonus is activated once daily at the first login and effective for the first RL hour.
Premium subscription may be edited with further game development.
Premium subscription can be purchased through your profile page on the game’s website.
The main source of income in the game is selling fish at the fish market.
A price and a minimum valued weight are set for each fish species; the fish with its weight equal to or above the minimum is valued at full price. The fish under the valued weight is usually sold for a symbolic amount.
The price of a fish depends on its age and weight. You can make maximum gains by selling trophy specimens that are valued highly.
Sell the fish as soon as possible, as rotten fish are sold for reduced prices. Fish remains fresh for one real day.
The player acquires experience when catching fish. Its amount depends on the fish species, on the tackle type and on the rig type.
Tackle type and amount of acquired experience in descending order:
- Float tackle – maximum quantity of experience points
- Spinning rod – medium quantity of experience points
- Bottom tackle – small quantity of experience points
To get an increase of your experience points, try:
- Using ultra-light and light rods, which are most often available for spin fishing enthusiast’s arsenal. Such rods may be recognized by postfix “UL”, “L” and “M” in their model name or by the presence of bonuses in the rod description.
- Using premium subscription
- Resorting to using alcoholic beverages. Alcohol increases the amount of experience points. However, to avoid serious consequences, use it within reasonable limits.
Strive to catch rare and trophy fish that bring you more experience points.
Orders are one of the options to generate income in the game. They are available for you in the Cafe. To view current orders, approach the Cafe and press interaction key [E].
Fig.46: Cafe Orders
To fulfill the Order you have to catch a certain number of fish of the specified weight in the time table shown in the Orders window. Only fish caught at the same water body where the Order is displayed at will be accepted.
To turn the Order in please go back to the Cafe and select the Order you have completed with your [LMB] then select the fish you want to present by [CTRL]+[LMB] or by using “Select all” icon and press “Sell” icon. Note that rotten fish won’t be accepted.
Fig. 47: Order fulfilment.
Once the Order is complete the fish will be taken from the keep net. Each order can be completed only once.
To participate in a competition please open control panel [ESC] and click “Competitions” icon. You can join already created competition or start one yourself.
Figure 48: List of competitions.
To create a competition please click “+” icon then set your parameters for competition.
Figure 49: Creating a competition.
The competition creator can remove any participant from the competition room and change the parameters at any time before the start of the competition. The “Ready” confirmation will reset if anything changes. Start of the competition will be available only when all participants confirm their readiness.
Figure 50: Preparation for competition.
Search competitions list for the one you desire to join and click the name of it. It will take you to the competition preparation room. Make sure to familiarize yourself with the rules and conditions of the competition. Confirm you are ready to start the competition (competition creator cannot start the competition until every participant confirmed his/her readiness). Once the competition is started, a countdown timer will appear in the game window showing the remaining time to the end of the competition. A separate chat is created for competition participants that shows information about catches that will count towards the results of the competition. To view the preliminary results, check parameters and time remaining please press and hold [Tab]
Figure 51: Preliminary results.
At the end of the competition you must press [Tab] and accept the results of the competition.
Figure 52: Results of the competition.
Results are calculated based on the conditions set for the competition:
Total weight - The sum of all caught fish or selected species will count towards the results. The player or the team that has caught the most combined weight is a winner.
Maximum weight - The heaviest weight of any fish or selected specie will count towards the result. The player or the team with the biggest catch wins.
Maximum number of fish - All caught fish or the number of selected species will count towards the results. The player or the team that has caught the most number of fish wins. All fish caught by team members count toward the result.
Maximum number of species - The player or the team that caught most number of fish species wins. All fish caught by team members count toward the result.
Maximum weight of three species - The player or the team that caught the heaviest fish of the selected three species wins. Results are calculate by the following formula; Res = (a.weight / a.maxWeight) + (b.weight / b.maxWeight) + (c.weight / c.maxWeight), where weight – weight of the fish of the set species caught by the player or team member, maxWeight – maximum weight of the fish of the set species caught during the competition.
The number of participants in the competition – from 2 to 16
Only premium members can create password locked competitions.
Participation in the competition unlocks at level 10.
The maximum competition buy-in cannot exceed more than 300 for premium members and 100 for everyone else. If the competition is canceled the buy-in fee will be returned to participants. Buy-in will not be returned if the competition has started.
The competition prize fund is formed by the sum of all buy-ins minus 15% fee (for competitions with silver buy-in). The prize in “All-against-all” competition goes to the single winner of the competition. If it’s a team competition the prize is divided equally between all team members. If there are multiple winners with the same results the prize fund is divided equally between them. If there are no results from the participants of the competition the fund is forfeited.